# GUI - STATUS
status.notice.fgcolor = #002325
status.notice.bgcolor = #404040
status.error.fgcolor = #FFFFFF
status.error.bgcolor = #E34C00
status.edit.fgcolor = #000000
status.edit.bgcolor = #F1B500
status.font = SansSerif,plain,12

# GUI - TABS
# settings for the tabs at the top
# (tab images are stored in the lib/theme folder)
header.bgcolor = #404040
header.text.selected.color = #323232
header.text.unselected.color = #3C3C3C
header.text.font = SansSerif,plain,12

# GUI - CONSOLE
console.font = Monospaced,plain,11
console.font.macosx = Monaco,plain,10
console.color = #000000
console.output.color = #eeeeee
console.error.color = #E34C00

# GUI - BUTTONS
buttons.bgcolor = #505050
buttons.status.font = SansSerif,plain,12
buttons.status.color = #ffffff

# GUI - LINESTATUS - editor line number status bar at the bottom of the screen
linestatus.color = #ffffff
linestatus.bgcolor = #404040
linestatus.font	   = SansSerif,plain,10
linestatus.height  = 20

# EDITOR - DETAILS

# foreground and background colors
editor.fgcolor = #ffffff
editor.bgcolor = #222222

# highlight for the current line
editor.linehighlight = true
editor.linehighlight.color = #eeeeee

# caret blinking and caret color (cursor)
editor.caret.color = #888888

# color to be used for background when 'external editor' enabled
editor.external.bgcolor = #222222

# selection color
editor.selection.color = #775500

# area that's not in use by the text (replaced with tildes)
editor.invalid.style = #E34C00,bold

# little pooties at the end of lines that show where they finish
editor.eolmarkers = false
editor.eolmarkers.color = #444444

# bracket/brace highlighting
editor.brackethighlight = true
editor.brackethighlight.color = #cc9900


# TEXT - KEYWORDS

# e.g abstract, final, private
editor.keyword1.style = #ff0000,plain

# e.g. beginShape, point, line
editor.keyword2.style = #ff5500,plain

# e.g. byte, char, short, color
editor.keyword3.style = #cc0000,bold


# TEXT - LITERALS

# constants: e.g. null, true, this, RGB, TWO_PI
editor.literal1.style = #288AB5,plain

# p5 built in variables: e.g. mouseX, width, pixels
editor.literal2.style = #ff00ff,plain

# http://arduino.cc/ - GET RID OF UNDERLINE!
editor.url.style = #81A421,plain

# e.g. + - = /
editor.operator.style = #888888,plain

# ?? maybe this is for words followed by a colon
# like in case statements or goto
editor.label.style = #7e7e7e,bold


# TEXT - COMMENTS
editor.comment1.style = #92B532,plain
editor.comment2.style = #92B532,plain
