کد:
	/* in the name of god
 
 Made by Michael Pilcher at 2/9/2010
 Edited at 2017
 
 */
// include the library
#include <LiquidCrystal.h>
// initialize the interface pins
LiquidCrystal lcd(12,11,5,4,3,2);
int x = 0;
// the 8 arrays that form each segment of the custom numbers
byte LT[8] = 
{
  B00111,
  B01111,
  B11111,
  B11111,
  B11111,
  B11111,
  B11111,
  B11111
};
byte UB[8] =
{
  B11111,
  B11111,
  B11111,
  B00000,
  B00000,
  B00000,
  B00000,
  B00000
};
byte RT[8] =
{
  B11100,
  B11110,
  B11111,
  B11111,
  B11111,
  B11111,
  B11111,
  B11111
};
byte LL[8] =
{
  B11111,
  B11111,
  B11111,
  B11111,
  B11111,
  B11111,
  B01111,
  B00111
};
byte LB[8] =
{
  B00000,
  B00000,
  B00000,
  B00000,
  B00000,
  B11111,
  B11111,
  B11111
};
byte LR[8] =
{
  B11111,
  B11111,
  B11111,
  B11111,
  B11111,
  B11111,
  B11110,
  B11100
};
byte UMB[8] =
{
  B11111,
  B11111,
  B11111,
  B00000,
  B00000,
  B00000,
  B11111,
  B11111
};
byte LMB[8] =
{
  B11111,
  B00000,
  B00000,
  B00000,
  B00000,
  B11111,
  B11111,
  B11111
};
void setup()
{
  // assignes each segment a write number
  lcd.createChar(8,LT);
  lcd.createChar(1,UB);
  lcd.createChar(2,RT);
  lcd.createChar(3,LL);
  lcd.createChar(4,LB);
  lcd.createChar(5,LR);
  lcd.createChar(6,UMB);
  lcd.createChar(7,LMB);
  // sets the LCD's rows and colums:
  lcd.begin(0, 2);
}
void custom0O()
{ // uses segments to build the number 0
  lcd.setCursor(x, 0); 
  lcd.write(8);  
  lcd.write(1); 
  lcd.write(2);
  lcd.setCursor(x, 1); 
  lcd.write(3);  
  lcd.write(4);  
  lcd.write(5);
}
void custom1()
{
  lcd.setCursor(x,0);
  lcd.write(1);
  lcd.write(2);
  lcd.setCursor(x+1,1);
  lcd.write(255);
}
void custom2()
{
  lcd.setCursor(x,0);
  lcd.write(6);
  lcd.write(6);
  lcd.write(2);
  lcd.setCursor(x, 1);
  lcd.write(3);
  lcd.write(7);
  lcd.write(7);
}
void custom3()
{
  lcd.setCursor(x,0);
  lcd.write(6);
  lcd.write(6);
  lcd.write(2);
  lcd.setCursor(x, 1);
  lcd.write(7);
  lcd.write(7);
  lcd.write(5); 
}
void custom4()
{
  lcd.setCursor(x,0);
  lcd.write(3);
  lcd.write(4);
  lcd.write(2);
  lcd.setCursor(x+2, 1);
  lcd.write(255);
}
void custom5()
{
  lcd.setCursor(x,0);
  lcd.write(255);
  lcd.write(6);
  lcd.write(6);
  lcd.setCursor(x, 1);
  lcd.write(7);
  lcd.write(7);
  lcd.write(5);
}
void custom6()
{
  lcd.setCursor(x,0);
  lcd.write(8);
  lcd.write(6);
  lcd.write(6);
  lcd.setCursor(x, 1);
  lcd.write(3);
  lcd.write(7);
  lcd.write(5);
}
void custom7()
{
  lcd.setCursor(x,0);
  lcd.write(1);
  lcd.write(1);
  lcd.write(2);
  lcd.setCursor(x+1, 1);
  lcd.write(8);
}
void custom8()
{
  lcd.setCursor(x,0);
  lcd.write(8);
  lcd.write(6);
  lcd.write(2);
  lcd.setCursor(x, 1);
  lcd.write(3);
  lcd.write(7);
  lcd.write(5);
}
void custom9()
{
  lcd.setCursor(x,0);
  lcd.write(8);
  lcd.write(6);
  lcd.write(2);
  lcd.setCursor(x+2, 1);
  lcd.write(255);
}
void numbers()
{
  custom0O();    // displays custom 0 on the LCD
  x = x + 4;    // sifts cursor over 4 columns
  custom1();
  x = x + 4;
  custom2();
  x = x + 4;
  custom3();
  x = x + 4;
  custom4();
  x = x + 4;
  custom5();
  x = x + 4;
  custom6();
  x = x + 4;
  custom7();
  x = x + 4;
  custom8();
  x = x + 4;
  custom9();
  delay(500);
}
void loop()
{
  numbers();
  for (int positionCounter = 0; positionCounter < 24; positionCounter++) {
    lcd.scrollDisplayLeft(); 
    delay(500);
  }
  x = 0;
  lcd.clear();
  delay(500);
}